Rotate Rings
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Rotate Rings

Rotate Rings Level 95 walkthrough

Board diagram

The game has different level schedules, so the board for the same level number may differ. Choose the thumbnail that matches your game.

Ring numbers

15 rings, 16 blocking pins, 4 slide bars, 3 clamps, 1 timed bomb

123456789101112131415

Default A · Numbers identify the rings on the diagram; they do not specify an operation order.

Choose a matching board

Filters examine every variant; choose a thumbnail to compare a matching board.

Board · A

Level 95 · Schedules A · Board diagram
Board diagram

15 rings, 16 blocking pins, 4 slide bars, 3 clamps, 1 timed bomb

Ring numbers

123456789101112131415

Numbers identify the rings on the diagram; they do not specify an operation order.

Diagram legend

Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.

Rings: 15 · Blocking pins: 16 · Stop pins: 6 · Slide bars: 4 · Clamps: 3 · Bombs: 1

Step-by-step walkthrough

The complete route is still being worked out. Only the opening moves below passed the current checks; they do not establish a full solution. Bombs are shown at their saved positions; their effects and timers are not included in this candidate. This candidate assumes a clamp opens when its paired bar leaves; confirm this behavior in the game.

  1. Rotate Ring 1 clockwise about 150°. Target opening direction: 120° (right 0°, up 90°). Release and wait. Expected departure: Ring 1. Expected remainder: 14 rings, 4 bars.

  2. Rotate Ring 15 clockwise about 20°. Target opening direction: 340° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 14 rings, 4 bars.

  3. Rotate Ring 15 clockwise about 133°. Target opening direction: 207° (right 0°, up 90°). Release and wait. Expected departure: Ring 15. Expected remainder: 13 rings, 4 bars.

  4. Rotate Ring 12 counterclockwise about 70°. Target opening direction: 55° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 13 rings, 4 bars.

  5. Rotate Ring 13 counterclockwise about 69°. Target opening direction: 124° (right 0°, up 90°). Release and wait. Expected departure: Ring 13. Expected remainder: 12 rings, 4 bars.

  6. Rotate Ring 12 counterclockwise about 77°. Target opening direction: 132° (right 0°, up 90°). Release and wait. Expected departure: Ring 12. Expected remainder: 11 rings, 4 bars.

  7. Move S3 up along its track about 11.43 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S3. Expected remainder: 11 rings, 3 bars.

Report a walkthrough issue

Read this board before making a move

Ring
An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
Blocking pin
A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Stop pin
Limits how far a ring can turn, so only part of the ring is reachable.Read the mechanism guide →
Latch
Holds a ring in place. A stick locks it, so release the stick first and then turn the matching ring.Read the mechanism guide →
Stick
Slide bar. Move it sideways to release the latch it is tied to.Read the mechanism guide →
Bomb Ring
Carries a timed bomb and can clear other rings. Deal with it before the countdown ends.Read the mechanism guide →
Closed ring
A closed ring has no opening. Release its blocking connections using the surrounding objects; the ring flies away automatically when it is free.Read the mechanism guide →
Ring positions and connections

Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.

RingPositionType
1Lower leftOpen
2Lower leftOpen
3Middle leftClosed
4Middle leftOpen
5Upper centerOpen
6Lower centerOpen
7Upper centerClosed
8Upper centerOpen
9CenterClosed
10CenterOpen
11Lower centerOpen
12CenterOpen
13Upper rightOpen
14Lower rightOpen
15Middle rightOpen
  • Ring 3 is connected to a blocking relationship with ring 4. Check this pair on the diagram.
  • Ring 3 is connected to a blocking relationship with ring 2. Check this pair on the diagram.
  • Ring 2 is connected to a blocking relationship with ring 6. Check this pair on the diagram.
  • Ring 2 is connected to a blocking relationship with ring 1. Check this pair on the diagram.
  • Ring 6 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
  • Ring 9 is connected to a blocking relationship with ring 15. Check this pair on the diagram.
  • Ring 7 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 7 is connected to a blocking relationship with ring 12. Check this pair on the diagram.
  • Ring 13 is connected to a blocking relationship with ring 12. Check this pair on the diagram.
  • Ring 15 is connected to a blocking relationship with ring 12. Check this pair on the diagram.
  • Ring 14 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
  • Ring 5 is connected to a blocking relationship with ring 7. Check this pair on the diagram.
  • Ring 8 is connected to a blocking relationship with ring 5. Check this pair on the diagram.
  • Ring 8 is connected to a blocking relationship with ring 13. Check this pair on the diagram.
  • Ring 11 is connected to a blocking relationship with ring 14. Check this pair on the diagram.

Board · B

Level 95 · Schedules B · Board diagram
Board diagram

15 rings, 13 blocking pins, 5 slide bars, 3 clamps

Ring numbers

123456789101112131415

Numbers identify the rings on the diagram; they do not specify an operation order.

Diagram legend

Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.

Rings: 15 · Blocking pins: 13 · Stop pins: 3 · Slide bars: 5 · Clamps: 3 · Bombs: 0

Step-by-step walkthrough

Candidate walkthrough; gameplay confirmation is pending. Release after each move and wait for the expected departures. Stop and report the first mismatch. This candidate assumes a clamp opens when its paired bar leaves; confirm this behavior in the game.

  1. Rotate Ring 4 clockwise about 178°. Target opening direction: 337° (right 0°, up 90°). Release and wait. Expected departure: Ring 4. Expected remainder: 14 rings, 5 bars.

  2. Rotate Ring 1 clockwise about 123°. Target opening direction: 104° (right 0°, up 90°). Release and wait. Expected departure: Ring 1. Expected remainder: 13 rings, 5 bars.

  3. Rotate Ring 6 clockwise about 95°. Target opening direction: 305° (right 0°, up 90°). Release and wait. Expected departure: Ring 6. Expected remainder: 12 rings, 5 bars.

  4. Move S2 left along its track about 6.71 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S2. Expected remainder: 12 rings, 4 bars.

  5. Move S3 down along its track about 1.43 ring radii. Release and wait. Expected departure: Ring 2. Expected remainder: 11 rings, 4 bars.

  6. Move S3 down along its track about 4.57 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S3. Expected remainder: 11 rings, 3 bars.

  7. Rotate Ring 8 counterclockwise about 167°. Target opening direction: 347° (right 0°, up 90°). Release and wait. Expected departure: Ring 8. Expected remainder: 10 rings, 3 bars.

  8. Rotate Ring 12 counterclockwise about 93°. Target opening direction: 43° (right 0°, up 90°). Release and wait. Expected departure: Ring 12. Expected remainder: 9 rings, 3 bars.

  9. Rotate Ring 5 counterclockwise about 92°. Target opening direction: 312° (right 0°, up 90°). Release and wait. Expected departure: Ring 5. Expected remainder: 8 rings, 3 bars.

  10. Rotate Ring 9 counterclockwise about 86°. Target opening direction: 51° (right 0°, up 90°). Release and wait. Expected departure: Ring 9. Expected remainder: 7 rings, 3 bars.

  11. Move S4 up along its track about 4.00 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S4. Expected remainder: 7 rings, 2 bars.

  12. Rotate Ring 13 clockwise about 3°. Target opening direction: 357° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 7 rings, 2 bars.

  13. Move S5 down along its track about 0.71 ring radii. Release and wait. No departure is expected yet. Expected remainder: 7 rings, 2 bars.

  14. Rotate Ring 14 counterclockwise about 140°. Target opening direction: 155° (right 0°, up 90°). Release and wait. Expected departure: Ring 10, Ring 14. Expected remainder: 5 rings, 2 bars.

  15. Move S1 right along its track about 1.57 ring radii. Release and wait. Expected departure: Ring 11. Expected remainder: 4 rings, 2 bars.

  16. Move S1 left along its track about 13.57 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S1. Expected remainder: 4 rings, 1 bars.

  17. Rotate Ring 7 clockwise about 149°. Target opening direction: 195° (right 0°, up 90°). Release and wait. Expected departure: Ring 3, Ring 7. Expected remainder: 2 rings, 1 bars.

  18. Move S5 up along its track about 7.00 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S5. Expected remainder: 2 rings, 0 bars.

  19. Rotate Ring 15 clockwise about 180°. Target opening direction: 310° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 2 rings, 0 bars.

  20. Rotate Ring 15 clockwise about 14°. Target opening direction: 296° (right 0°, up 90°). Release and wait. Expected departure: Ring 15, Ring 13. Expected remainder: 0 rings, 0 bars.

Report a walkthrough issue

Read this board before making a move

Ring
An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
Blocking pin
A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Stop pin
Limits how far a ring can turn, so only part of the ring is reachable.Read the mechanism guide →
Latch
Holds a ring in place. A stick locks it, so release the stick first and then turn the matching ring.Read the mechanism guide →
Stick
Slide bar. Move it sideways to release the latch it is tied to.Read the mechanism guide →
Ring positions and connections

Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.

RingPositionType
1Lower leftOpen
2Middle leftOpen
3Upper leftOpen
4Middle leftOpen
5CenterOpen
6Upper centerOpen
7Upper centerOpen
8Lower centerOpen
9CenterOpen
10Upper centerOpen
11CenterOpen
12Lower rightOpen
13Middle rightOpen
14Upper rightOpen
15Middle rightOpen
  • Ring 3 is connected to a blocking relationship with ring 7. Check this pair on the diagram.
  • Ring 7 is connected to a blocking relationship with ring 6. Check this pair on the diagram.
  • Ring 9 is connected to a blocking relationship with ring 5. Check this pair on the diagram.
  • Ring 13 is connected to a blocking relationship with ring 12. Check this pair on the diagram.
  • Ring 13 is connected to a blocking relationship with ring 15. Check this pair on the diagram.
  • Ring 12 is connected to a blocking relationship with ring 8. Check this pair on the diagram.
  • Ring 11 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 5 is connected to a blocking relationship with ring 4. Check this pair on the diagram.
  • Ring 2 is connected to a blocking relationship with ring 1. Check this pair on the diagram.
  • Ring 10 is connected to a blocking relationship with ring 14. Check this pair on the diagram.

Board · C

Level 95 · Schedules C · Board diagram
Board diagram

14 rings, 10 blocking pins, 11 slide bars, 12 clamps, 1 timed bomb

Ring numbers

1234567891011121314

Numbers identify the rings on the diagram; they do not specify an operation order.

Diagram legend

Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.

Rings: 14 · Blocking pins: 10 · Stop pins: 1 · Slide bars: 11 · Clamps: 12 · Bombs: 1

Step-by-step walkthrough

The complete route is still being worked out. Only the opening moves below passed the current checks; they do not establish a full solution. Bombs are shown at their saved positions; their effects and timers are not included in this candidate. This candidate assumes a clamp opens when its paired bar leaves; confirm this behavior in the game.

  1. Rotate Ring 1 clockwise about 122°. Target opening direction: 88° (right 0°, up 90°). Release and wait. Expected departure: Ring 1. Expected remainder: 13 rings, 11 bars.

  2. Rotate Ring 12 clockwise about 109°. Target opening direction: 251° (right 0°, up 90°). Release and wait. Expected departure: Ring 12. Expected remainder: 12 rings, 11 bars.

  3. Move S10 down along its track about 3.71 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S10. Expected remainder: 12 rings, 10 bars.

  4. Move S11 up along its track about 8.71 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S11. Expected remainder: 12 rings, 9 bars.

  5. Rotate Ring 4 clockwise about 3°. This closed ring turns together with its pins. Release and wait. No departure is expected yet. Expected remainder: 12 rings, 9 bars.

  6. Rotate Ring 2 clockwise about 54°. Target opening direction: 336° (right 0°, up 90°). Release and wait. Expected departure: Ring 2. Expected remainder: 11 rings, 9 bars.

Report a walkthrough issue

Read this board before making a move

Ring
An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
Blocking pin
A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Stop pin
Limits how far a ring can turn, so only part of the ring is reachable.Read the mechanism guide →
Latch
Holds a ring in place. A stick locks it, so release the stick first and then turn the matching ring.Read the mechanism guide →
Stick
Slide bar. Move it sideways to release the latch it is tied to.Read the mechanism guide →
Bomb Ring
Carries a timed bomb and can clear other rings. Deal with it before the countdown ends.Read the mechanism guide →
Closed ring
A closed ring has no opening. Release its blocking connections using the surrounding objects; the ring flies away automatically when it is free.Read the mechanism guide →
Ring positions and connections

Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.

RingPositionType
1Middle leftOpen
2Upper leftOpen
3Lower leftOpen
4Upper centerClosed
5Lower centerOpen
6CenterOpen
7Lower centerOpen
8Lower centerOpen
9Upper centerClosed
10CenterClosed
11Lower centerOpen
12CenterOpen
13Lower centerOpen
14Middle rightOpen
  • Ring 3 is connected to a blocking relationship with ring 7. Check this pair on the diagram.
  • Ring 10 is connected to a blocking relationship with ring 6. Check this pair on the diagram.
  • Ring 10 is connected to a blocking relationship with ring 14. Check this pair on the diagram.
  • Ring 10 is connected to a blocking relationship with ring 12. Check this pair on the diagram.
  • Ring 11 is connected to a blocking relationship with ring 8. Check this pair on the diagram.
  • Ring 13 is connected to a blocking relationship with ring 14. Check this pair on the diagram.
  • Ring 5 is connected to a blocking relationship with ring 8. Check this pair on the diagram.
  • Ring 4 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 4 is connected to a blocking relationship with ring 1. Check this pair on the diagram.
  • Ring 4 is connected to a blocking relationship with ring 2. Check this pair on the diagram.

Board · D / F / G

Level 95 · Schedules D, F, G · Board diagram
Board diagram

19 rings, 17 blocking pins, 9 slide bars, 8 clamps, 2 timed bombs

Ring numbers

12345678910111213141516171819

Numbers identify the rings on the diagram; they do not specify an operation order.

Diagram legend

Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.

Rings: 19 · Blocking pins: 17 · Stop pins: 5 · Slide bars: 9 · Clamps: 8 · Bombs: 2

Step-by-step walkthrough

The complete route is still being worked out. Only the opening moves below passed the current checks; they do not establish a full solution. Bombs are shown at their saved positions; their effects and timers are not included in this candidate. This candidate assumes a clamp opens when its paired bar leaves; confirm this behavior in the game.

  1. Rotate Ring 2 clockwise about 150°. Target opening direction: 30° (right 0°, up 90°). Release and wait. Expected departure: Ring 2, Ring 7. Expected remainder: 17 rings, 9 bars.

  2. Move S2 right along its track about 4.43 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S2. Expected remainder: 17 rings, 8 bars.

Report a walkthrough issue

Read this board before making a move

Ring
An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
Blocking pin
A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Stop pin
Limits how far a ring can turn, so only part of the ring is reachable.Read the mechanism guide →
Latch
Holds a ring in place. A stick locks it, so release the stick first and then turn the matching ring.Read the mechanism guide →
Stick
Slide bar. Move it sideways to release the latch it is tied to.Read the mechanism guide →
Bomb Ring
Carries a timed bomb and can clear other rings. Deal with it before the countdown ends.Read the mechanism guide →
Closed ring
A closed ring has no opening. Release its blocking connections using the surrounding objects; the ring flies away automatically when it is free.Read the mechanism guide →
Ring positions and connections

Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.

RingPositionType
1Upper leftOpen
2Lower leftOpen
3Middle leftOpen
4Upper leftOpen
5Upper centerOpen
6CenterOpen
7Lower centerOpen
8CenterOpen
9Upper centerClosed
10Lower centerOpen
11CenterClosed
12Upper centerOpen
13CenterOpen
14Upper centerClosed
15Lower centerOpen
16Upper rightOpen
17Lower rightOpen
18Middle rightOpen
19Upper rightOpen
  • Ring 8 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 8 is connected to a blocking relationship with ring 11. Check this pair on the diagram.
  • Ring 1 is connected to a blocking relationship with ring 4. Check this pair on the diagram.
  • Ring 5 is connected to a blocking relationship with ring 4. Check this pair on the diagram.
  • Ring 3 is connected to a blocking relationship with ring 8. Check this pair on the diagram.
  • Ring 14 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 14 is connected to a blocking relationship with ring 12. Check this pair on the diagram.
  • Ring 14 is connected to a blocking relationship with ring 13. Check this pair on the diagram.
  • Ring 12 is connected to a blocking relationship with ring 16. Check this pair on the diagram.
  • Ring 16 is connected to a blocking relationship with ring 19. Check this pair on the diagram.
  • Ring 13 is connected to a blocking relationship with ring 18. Check this pair on the diagram.
  • Ring 6 is connected to a blocking relationship with ring 11. Check this pair on the diagram.
  • Ring 6 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
  • Ring 10 is connected to a blocking relationship with ring 15. Check this pair on the diagram.
  • Ring 7 is connected to a blocking relationship with ring 2. Check this pair on the diagram.
  • Ring 17 is connected to a blocking relationship with ring 15. Check this pair on the diagram.

Board · E

Level 95 · Schedules E · Board diagram
Board diagram

13 rings, 12 blocking pins, 6 slide bars, 6 clamps

Ring numbers

12345678910111213

Numbers identify the rings on the diagram; they do not specify an operation order.

Diagram legend

Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.

Rings: 13 · Blocking pins: 12 · Stop pins: 0 · Slide bars: 6 · Clamps: 6 · Bombs: 0

Step-by-step walkthrough

The complete route is still being worked out. Only the opening moves below passed the current checks; they do not establish a full solution. This candidate assumes a clamp opens when its paired bar leaves; confirm this behavior in the game.

  1. Rotate Ring 10 clockwise about 167°. Target opening direction: 148° (right 0°, up 90°). Release and wait. Expected departure: Ring 10. Expected remainder: 12 rings, 6 bars.

  2. Rotate Ring 12 clockwise about 19°. Target opening direction: 341° (right 0°, up 90°). Release and wait. Expected departure: Ring 7. Expected remainder: 11 rings, 6 bars.

  3. Rotate Ring 12 counterclockwise about 79°. Target opening direction: 60° (right 0°, up 90°). Release and wait. Expected departure: Ring 12. Expected remainder: 10 rings, 6 bars.

  4. Rotate Ring 13 counterclockwise about 86°. Target opening direction: 86° (right 0°, up 90°). Release and wait. Expected departure: Ring 11. Expected remainder: 9 rings, 6 bars.

  5. Rotate Ring 13 counterclockwise about 64°. Target opening direction: 150° (right 0°, up 90°). Release and wait. Expected departure: Ring 13, Ring 8. Expected remainder: 7 rings, 6 bars.

  6. Move S6 right along its track about 7.43 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S6. Expected remainder: 7 rings, 5 bars.

  7. Rotate Ring 4 clockwise about 44°. Target opening direction: 91° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 7 rings, 5 bars.

  8. Move S4 right along its track about 1.43 ring radii. Release and wait. No departure is expected yet. Expected remainder: 7 rings, 5 bars.

  9. Rotate Ring 9 clockwise about 150°. Target opening direction: 210° (right 0°, up 90°). Release and wait. Expected departure: Ring 9, Ring 5. Expected remainder: 5 rings, 5 bars.

  10. Rotate Ring 4 clockwise about 151°. Target opening direction: 300° (right 0°, up 90°). Release and wait. Expected departure: Ring 4. Expected remainder: 4 rings, 5 bars.

  11. Move S5 up along its track about 4.71 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S5. Expected remainder: 4 rings, 4 bars.

Report a walkthrough issue

Read this board before making a move

Ring
An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
Blocking pin
A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Latch
Holds a ring in place. A stick locks it, so release the stick first and then turn the matching ring.Read the mechanism guide →
Stick
Slide bar. Move it sideways to release the latch it is tied to.Read the mechanism guide →
Ring positions and connections

Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.

RingPositionType
1Lower leftOpen
2Lower leftOpen
3Middle leftOpen
4Upper leftOpen
5Upper centerOpen
6Lower centerOpen
7Lower centerOpen
8CenterOpen
9Upper centerOpen
10Lower centerOpen
11Upper centerOpen
12Lower rightOpen
13Middle rightOpen
  • Ring 3 is connected to a blocking relationship with ring 4. Check this pair on the diagram.
  • Ring 2 is connected to a blocking relationship with ring 3. Check this pair on the diagram.
  • Ring 1 is connected to a blocking relationship with ring 6. Check this pair on the diagram.
  • Ring 1 is connected to a blocking relationship with ring 2. Check this pair on the diagram.
  • Ring 8 is connected to a blocking relationship with ring 13. Check this pair on the diagram.
  • Ring 7 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
  • Ring 11 is connected to a blocking relationship with ring 13. Check this pair on the diagram.
  • Ring 13 is connected to a blocking relationship with ring 12. Check this pair on the diagram.
  • Ring 12 is connected to a blocking relationship with ring 7. Check this pair on the diagram.
  • Ring 5 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 5 is connected to a blocking relationship with ring 4. Check this pair on the diagram.

Board · H

Level 95 · Schedules H · Board diagram
Board diagram

19 rings, 17 blocking pins, 9 slide bars, 8 clamps, 2 timed bombs

Ring numbers

12345678910111213141516171819

Numbers identify the rings on the diagram; they do not specify an operation order.

Diagram legend

Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.

Rings: 19 · Blocking pins: 17 · Stop pins: 5 · Slide bars: 9 · Clamps: 8 · Bombs: 2

Step-by-step walkthrough

The complete route is still being worked out. Only the opening moves below passed the current checks; they do not establish a full solution. Bombs are shown at their saved positions; their effects and timers are not included in this candidate. This candidate assumes a clamp opens when its paired bar leaves; confirm this behavior in the game.

  1. Rotate Ring 2 clockwise about 165°. Target opening direction: 15° (right 0°, up 90°). Release and wait. Expected departure: Ring 2, Ring 7. Expected remainder: 17 rings, 9 bars.

  2. Move S2 right along its track about 4.43 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S2. Expected remainder: 17 rings, 8 bars.

Report a walkthrough issue

Read this board before making a move

Ring
An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
Blocking pin
A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Stop pin
Limits how far a ring can turn, so only part of the ring is reachable.Read the mechanism guide →
Latch
Holds a ring in place. A stick locks it, so release the stick first and then turn the matching ring.Read the mechanism guide →
Stick
Slide bar. Move it sideways to release the latch it is tied to.Read the mechanism guide →
Bomb Ring
Carries a timed bomb and can clear other rings. Deal with it before the countdown ends.Read the mechanism guide →
Closed ring
A closed ring has no opening. Release its blocking connections using the surrounding objects; the ring flies away automatically when it is free.Read the mechanism guide →
Ring positions and connections

Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.

RingPositionType
1Upper leftOpen
2Lower leftOpen
3Middle leftOpen
4Upper leftOpen
5Upper centerOpen
6CenterOpen
7Lower centerOpen
8CenterOpen
9Upper centerClosed
10Lower centerOpen
11CenterClosed
12Upper centerOpen
13CenterOpen
14Upper centerClosed
15Lower centerOpen
16Upper rightOpen
17Lower rightOpen
18Middle rightOpen
19Upper rightOpen
  • Ring 8 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 8 is connected to a blocking relationship with ring 11. Check this pair on the diagram.
  • Ring 1 is connected to a blocking relationship with ring 4. Check this pair on the diagram.
  • Ring 5 is connected to a blocking relationship with ring 4. Check this pair on the diagram.
  • Ring 3 is connected to a blocking relationship with ring 8. Check this pair on the diagram.
  • Ring 14 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 14 is connected to a blocking relationship with ring 12. Check this pair on the diagram.
  • Ring 14 is connected to a blocking relationship with ring 13. Check this pair on the diagram.
  • Ring 12 is connected to a blocking relationship with ring 16. Check this pair on the diagram.
  • Ring 16 is connected to a blocking relationship with ring 19. Check this pair on the diagram.
  • Ring 13 is connected to a blocking relationship with ring 18. Check this pair on the diagram.
  • Ring 6 is connected to a blocking relationship with ring 11. Check this pair on the diagram.
  • Ring 6 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
  • Ring 10 is connected to a blocking relationship with ring 15. Check this pair on the diagram.
  • Ring 7 is connected to a blocking relationship with ring 2. Check this pair on the diagram.
  • Ring 17 is connected to a blocking relationship with ring 15. Check this pair on the diagram.

Board · I

Level 95 · Schedules I · Board diagram
Board diagram

18 rings, 21 blocking pins, 6 slide bars, 3 clamps, 1 timed bomb

Ring numbers

123456789101112131415161718

Numbers identify the rings on the diagram; they do not specify an operation order.

Diagram legend

Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.

Rings: 18 · Blocking pins: 21 · Stop pins: 4 · Slide bars: 6 · Clamps: 3 · Bombs: 1

Step-by-step walkthrough

The complete route is still being worked out. Only the opening moves below passed the current checks; they do not establish a full solution. Bombs are shown at their saved positions; their effects and timers are not included in this candidate. This candidate assumes a clamp opens when its paired bar leaves; confirm this behavior in the game.

  1. Rotate Ring 17 counterclockwise about 23°. This closed ring turns together with its pins. Release and wait. No departure is expected yet. Expected remainder: 18 rings, 6 bars.

  2. Rotate Ring 15 clockwise about 147°. Target opening direction: 183° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 18 rings, 6 bars.

  3. Move S2 left along its track about 1.29 ring radii. Release and wait. No departure is expected yet. Expected remainder: 18 rings, 6 bars.

  4. Move S2 left along its track about 2.14 ring radii. Release and wait. Expected departure: Ring 3. Expected remainder: 17 rings, 6 bars.

  5. Move S2 left along its track about 1.57 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S2. Expected remainder: 17 rings, 5 bars.

  6. Move S1 left along its track about 1.14 ring radii. Release and wait. No departure is expected yet. Expected remainder: 17 rings, 5 bars.

  7. Move S1 left along its track about 3.71 ring radii. Release and wait. No departure is expected yet. Expected remainder: 17 rings, 5 bars.

  8. Move S1 left along its track about 3.57 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S1. Expected remainder: 17 rings, 4 bars.

  9. Rotate Ring 8 counterclockwise about 120°. Target opening direction: 330° (right 0°, up 90°). Release and wait. Expected departure: Ring 8. Expected remainder: 16 rings, 4 bars.

  10. Move S4 right along its track about 1.00 ring radii. Release and wait. No departure is expected yet. Expected remainder: 16 rings, 4 bars.

  11. Move S4 right along its track about 1.57 ring radii. Release and wait. No departure is expected yet. Expected remainder: 16 rings, 4 bars.

  12. Move S4 right along its track about 1.14 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S4. Expected remainder: 16 rings, 3 bars.

  13. Rotate Ring 18 counterclockwise about 3°. Target opening direction: 3° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 16 rings, 3 bars.

  14. Rotate Ring 14 clockwise about 107°. Target opening direction: 239° (right 0°, up 90°). Release and wait. Expected departure: Ring 14. Expected remainder: 15 rings, 3 bars.

Report a walkthrough issue

Read this board before making a move

Ring
An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
Blocking pin
A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Stop pin
Limits how far a ring can turn, so only part of the ring is reachable.Read the mechanism guide →
Latch
Holds a ring in place. A stick locks it, so release the stick first and then turn the matching ring.Read the mechanism guide →
Stick
Slide bar. Move it sideways to release the latch it is tied to.Read the mechanism guide →
Bomb Ring
Carries a timed bomb and can clear other rings. Deal with it before the countdown ends.Read the mechanism guide →
Closed ring
A closed ring has no opening. Release its blocking connections using the surrounding objects; the ring flies away automatically when it is free.Read the mechanism guide →
Ring positions and connections

Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.

RingPositionType
1Lower leftOpen
2Middle leftOpen
3Middle leftOpen
4CenterOpen
5Lower centerOpen
6Lower centerOpen
7CenterOpen
8Upper centerOpen
9Lower centerOpen
10CenterOpen
11CenterOpen
12Upper centerClosed
13Upper centerOpen
14Lower centerOpen
15Upper centerOpen
16Upper centerOpen
17CenterClosed
18Middle rightOpen
  • Ring 18 is connected to a blocking relationship with ring 17. Check this pair on the diagram.
  • Ring 6 is connected to a blocking relationship with ring 1. Check this pair on the diagram.
  • Ring 12 is connected to a blocking relationship with ring 8. Check this pair on the diagram.
  • Ring 12 is connected to a blocking relationship with ring 11. Check this pair on the diagram.
  • Ring 12 is connected to a blocking relationship with ring 15. Check this pair on the diagram.
  • Ring 7 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
  • Ring 1 is connected to a blocking relationship with ring 5. Check this pair on the diagram.
  • Ring 13 is connected to a blocking relationship with ring 16. Check this pair on the diagram.
  • Ring 2 is connected to a blocking relationship with ring 1. Check this pair on the diagram.
  • Ring 2 is connected to a blocking relationship with ring 4. Check this pair on the diagram.
  • Ring 17 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
  • Ring 9 is connected to a blocking relationship with ring 14. Check this pair on the diagram.
  • Ring 16 is connected to a blocking relationship with ring 15. Check this pair on the diagram.

Board · J

Level 95 · Schedules J · Board diagram
Board diagram

18 rings, 21 blocking pins, 6 slide bars, 3 clamps, 1 timed bomb

Ring numbers

123456789101112131415161718

Numbers identify the rings on the diagram; they do not specify an operation order.

Diagram legend

Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.

Rings: 18 · Blocking pins: 21 · Stop pins: 4 · Slide bars: 6 · Clamps: 3 · Bombs: 1

Step-by-step walkthrough

The complete route is still being worked out. Only the opening moves below passed the current checks; they do not establish a full solution. Bombs are shown at their saved positions; their effects and timers are not included in this candidate. This candidate assumes a clamp opens when its paired bar leaves; confirm this behavior in the game.

  1. Move S2 left along its track about 1.43 ring radii. Release and wait. No departure is expected yet. Expected remainder: 18 rings, 6 bars.

  2. Move S2 left along its track about 2.14 ring radii. Release and wait. Expected departure: Ring 4. Expected remainder: 17 rings, 6 bars.

  3. Move S2 left along its track about 2.29 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S2. Expected remainder: 17 rings, 5 bars.

  4. Move S1 left along its track about 0.86 ring radii. Release and wait. No departure is expected yet. Expected remainder: 17 rings, 5 bars.

  5. Move S1 left along its track about 3.57 ring radii. Release and wait. No departure is expected yet. Expected remainder: 17 rings, 5 bars.

  6. Move S1 left along its track about 4.86 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S1. Expected remainder: 17 rings, 4 bars.

  7. Rotate Ring 8 counterclockwise about 135°. Target opening direction: 345° (right 0°, up 90°). Release and wait. Expected departure: Ring 8. Expected remainder: 16 rings, 4 bars.

  8. Move S4 right along its track about 1.00 ring radii. Release and wait. No departure is expected yet. Expected remainder: 16 rings, 4 bars.

  9. Move S4 right along its track about 1.57 ring radii. Release and wait. No departure is expected yet. Expected remainder: 16 rings, 4 bars.

  10. Move S4 right along its track about 1.29 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S4. Expected remainder: 16 rings, 3 bars.

  11. Rotate Ring 18 counterclockwise about 3°. Target opening direction: 3° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 16 rings, 3 bars.

  12. Rotate Ring 14 clockwise about 122°. Target opening direction: 224° (right 0°, up 90°). Release and wait. Expected departure: Ring 14. Expected remainder: 15 rings, 3 bars.

Report a walkthrough issue

Read this board before making a move

Ring
An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
Blocking pin
A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Stop pin
Limits how far a ring can turn, so only part of the ring is reachable.Read the mechanism guide →
Latch
Holds a ring in place. A stick locks it, so release the stick first and then turn the matching ring.Read the mechanism guide →
Stick
Slide bar. Move it sideways to release the latch it is tied to.Read the mechanism guide →
Bomb Ring
Carries a timed bomb and can clear other rings. Deal with it before the countdown ends.Read the mechanism guide →
Closed ring
A closed ring has no opening. Release its blocking connections using the surrounding objects; the ring flies away automatically when it is free.Read the mechanism guide →
Ring positions and connections

Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.

RingPositionType
1Lower leftOpen
2Middle leftOpen
3Middle leftOpen
4CenterOpen
5Lower centerOpen
6CenterOpen
7Lower centerOpen
8Upper centerOpen
9Lower centerOpen
10CenterOpen
11CenterOpen
12Upper centerClosed
13Upper centerOpen
14Lower centerOpen
15Upper centerOpen
16Upper centerOpen
17CenterClosed
18Middle rightOpen
  • Ring 18 is connected to a blocking relationship with ring 17. Check this pair on the diagram.
  • Ring 7 is connected to a blocking relationship with ring 1. Check this pair on the diagram.
  • Ring 12 is connected to a blocking relationship with ring 8. Check this pair on the diagram.
  • Ring 12 is connected to a blocking relationship with ring 11. Check this pair on the diagram.
  • Ring 12 is connected to a blocking relationship with ring 15. Check this pair on the diagram.
  • Ring 6 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
  • Ring 1 is connected to a blocking relationship with ring 5. Check this pair on the diagram.
  • Ring 13 is connected to a blocking relationship with ring 16. Check this pair on the diagram.
  • Ring 2 is connected to a blocking relationship with ring 1. Check this pair on the diagram.
  • Ring 2 is connected to a blocking relationship with ring 3. Check this pair on the diagram.
  • Ring 17 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
  • Ring 9 is connected to a blocking relationship with ring 14. Check this pair on the diagram.
  • Ring 16 is connected to a blocking relationship with ring 15. Check this pair on the diagram.

Frequently asked questions

Which board should I use for level 95?

This page has 8 distinct boards. The default A board has 15 rings and 16 blocking pins. Compare these features and the thumbnails before following its steps.

What do the numbers on the diagram mean?

They identify individual rings, not the operation order. A written step can also describe a bar or latch, so the step number is not always the ring number. Match the ring number named in the instruction with the diagram.

What should I check when I am stuck on level 95?

Check whether the ring is open or closed, whether a stop pin limits rotation and whether a latch is still locked by a bar. Repeated rotation does not remove a fixed obstruction. Compare the neighboring connections, then return to the step for the matching ring number.

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