Rotate Rings Level 3 walkthrough
The game has different level schedules, so the board for the same level number may differ. Choose the thumbnail that matches your game.
Ring numbers
4 rings, 3 blocking pins
1234
Default A · Numbers identify the rings on the diagram; they do not specify an operation order.
Choose a matching board
Filters examine every variant; choose a thumbnail to compare a matching board.
Board · A / B / C / D / E / F / G

4 rings, 3 blocking pins
Ring numbers
1234
Numbers identify the rings on the diagram; they do not specify an operation order.
Diagram legend
Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.
Rings: 4 · Blocking pins: 3 · Stop pins: 0 · Slide bars: 0 · Clamps: 0 · Bombs: 0
Step-by-step walkthrough
Candidate walkthrough; gameplay confirmation is pending. Release after each move and wait for the expected departures. Stop and report the first mismatch.
Rotate Ring 4 counterclockwise about 90°. Target opening direction: 90° (right 0°, up 90°). Release and wait. Expected departure: Ring 4. Expected remainder: 3 rings, 0 bars.
Rotate Ring 1 clockwise about 90°. Target opening direction: 90° (right 0°, up 90°). Release and wait. Expected departure: Ring 3. Expected remainder: 2 rings, 0 bars.
Rotate Ring 1 clockwise about 120°. Target opening direction: 330° (right 0°, up 90°). Release and wait. Expected departure: Ring 1, Ring 2. Expected remainder: 0 rings, 0 bars.
Read this board before making a move
- Ring
- An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
- Blocking pin
- A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Ring positions and connections
Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.
| Ring | Position | Type |
|---|---|---|
| 1 | Center | Open |
| 2 | Lower center | Open |
| 3 | Upper center | Open |
| 4 | Center | Open |
- Ring 3 is connected to a blocking relationship with ring 1. Check this pair on the diagram.
- Ring 3 is connected to a blocking relationship with ring 4. Check this pair on the diagram.
- Ring 2 is connected to a blocking relationship with ring 1. Check this pair on the diagram.
Board · H

4 rings, 3 blocking pins
Ring numbers
1234
Numbers identify the rings on the diagram; they do not specify an operation order.
Diagram legend
Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.
Rings: 4 · Blocking pins: 3 · Stop pins: 0 · Slide bars: 0 · Clamps: 0 · Bombs: 0
Step-by-step walkthrough
Candidate walkthrough; gameplay confirmation is pending. Release after each move and wait for the expected departures. Stop and report the first mismatch.
Rotate Ring 4 counterclockwise about 105°. Target opening direction: 105° (right 0°, up 90°). Release and wait. Expected departure: Ring 4. Expected remainder: 3 rings, 0 bars.
Rotate Ring 1 clockwise about 105°. Target opening direction: 75° (right 0°, up 90°). Release and wait. Expected departure: Ring 3. Expected remainder: 2 rings, 0 bars.
Rotate Ring 1 clockwise about 120°. Target opening direction: 315° (right 0°, up 90°). Release and wait. Expected departure: Ring 1, Ring 2. Expected remainder: 0 rings, 0 bars.
Read this board before making a move
- Ring
- An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
- Blocking pin
- A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Ring positions and connections
Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.
| Ring | Position | Type |
|---|---|---|
| 1 | Center | Open |
| 2 | Lower center | Open |
| 3 | Upper center | Open |
| 4 | Center | Open |
- Ring 3 is connected to a blocking relationship with ring 1. Check this pair on the diagram.
- Ring 3 is connected to a blocking relationship with ring 4. Check this pair on the diagram.
- Ring 2 is connected to a blocking relationship with ring 1. Check this pair on the diagram.
Board · I

17 rings, 17 blocking pins, 8 slide bars, 8 clamps
Ring numbers
1234567891011121314151617
Numbers identify the rings on the diagram; they do not specify an operation order.
Diagram legend
Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.
Rings: 17 · Blocking pins: 17 · Stop pins: 5 · Slide bars: 8 · Clamps: 8 · Bombs: 0
Ring connections and board notes
The complete route is still being worked out. Only the opening moves below passed the current checks; they do not establish a full solution. This candidate assumes a clamp opens when its paired bar leaves; confirm this behavior in the game.
8 slide bars are shown. Match their tracks and connected clamps on the diagram.
8 clamps are shown. Locate each clamp and its linked slide bar before moving either object.
Ring 1 is open. A pin carried by Ring 2 connects to this ring; the opening in Ring 1 provides a release point for that connection. This ring carries a pin connected to Ring 10; the pin moves with its owner ring.
Ring 2 is open. This ring carries a pin connected to Ring 1; the pin moves with its owner ring. This ring carries a pin connected to Ring 5; the pin moves with its owner ring.
Ring 3 is open. A pin carried by Ring 6 connects to this ring; the opening in Ring 3 provides a release point for that connection.
Ring 4 is closed and has no gap. Match its number, position and connections to the board in your game.
Ring 5 is open. A pin carried by Ring 2 connects to this ring; the opening in Ring 5 provides a release point for that connection.
Ring 6 is open. This ring carries a pin connected to Ring 10; the pin moves with its owner ring. This ring carries a pin connected to Ring 3; the pin moves with its owner ring.
Ring 7 is open. A pin carried by Ring 11 connects to this ring; the opening in Ring 7 provides a release point for that connection. This ring carries a pin connected to Ring 8; the pin moves with its owner ring.
Ring 8 is open. A pin carried by Ring 7 connects to this ring; the opening in Ring 8 provides a release point for that connection. This ring carries a pin connected to Ring 13; the pin moves with its owner ring.
Ring 9 is open. A pin carried by Ring 14 connects to this ring; the opening in Ring 9 provides a release point for that connection.
Ring 10 is open. A pin carried by Ring 11 connects to this ring; the opening in Ring 10 provides a release point for that connection. A pin carried by Ring 6 connects to this ring; the opening in Ring 10 provides a release point for that connection. A pin carried by Ring 1 connects to this ring; the opening in Ring 10 provides a release point for that connection. A pin carried by Ring 16 connects to this ring; the opening in Ring 10 provides a release point for that connection.
Ring 11 is closed and has no gap. Match its number, position and connections to the board in your game.
Ring 12 is open. A pin carried by Ring 16 connects to this ring; the opening in Ring 12 provides a release point for that connection.
Ring 13 is open. A pin carried by Ring 8 connects to this ring; the opening in Ring 13 provides a release point for that connection. This ring carries a pin connected to Ring 15; the pin moves with its owner ring.
Ring 14 is open. This ring carries a pin connected to Ring 9; the pin moves with its owner ring.
Ring 15 is open. A pin carried by Ring 11 connects to this ring; the opening in Ring 15 provides a release point for that connection. A pin carried by Ring 13 connects to this ring; the opening in Ring 15 provides a release point for that connection.
Ring 16 is closed and has no gap. Match its number, position and connections to the board in your game.
Ring 17 is open. A pin carried by Ring 16 connects to this ring; the opening in Ring 17 provides a release point for that connection.
Rings fly away automatically once their connections and constraints are released. The diagram numbers identify rings; they are not an operation sequence.
Read this board before making a move
- Ring
- An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
- Blocking pin
- A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
- Stop pin
- Limits how far a ring can turn, so only part of the ring is reachable.Read the mechanism guide →
- Latch
- Holds a ring in place. A stick locks it, so release the stick first and then turn the matching ring.Read the mechanism guide →
- Stick
- Slide bar. Move it sideways to release the latch it is tied to.Read the mechanism guide →
- Closed ring
- A closed ring has no opening. Release its blocking connections using the surrounding objects; the ring flies away automatically when it is free.Read the mechanism guide →
Ring positions and connections
Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.
| Ring | Position | Type |
|---|---|---|
| 1 | Middle left | Open |
| 2 | Middle left | Open |
| 3 | Upper left | Open |
| 4 | Lower left | Closed |
| 5 | Lower left | Open |
| 6 | Upper center | Open |
| 7 | Center | Open |
| 8 | Center | Open |
| 9 | Upper center | Open |
| 10 | Center | Open |
| 11 | Center | Closed |
| 12 | Lower center | Open |
| 13 | Center | Open |
| 14 | Upper center | Open |
| 15 | Center | Open |
| 16 | Lower right | Closed |
| 17 | Middle right | Open |
- Ring 11 is connected to a blocking relationship with ring 15. Check this pair on the diagram.
- Ring 11 is connected to a blocking relationship with ring 7. Check this pair on the diagram.
- Ring 11 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
- Ring 7 is connected to a blocking relationship with ring 8. Check this pair on the diagram.
- Ring 8 is connected to a blocking relationship with ring 13. Check this pair on the diagram.
- Ring 13 is connected to a blocking relationship with ring 15. Check this pair on the diagram.
- Ring 14 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
- Ring 6 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
- Ring 6 is connected to a blocking relationship with ring 3. Check this pair on the diagram.
- Ring 1 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
- Ring 2 is connected to a blocking relationship with ring 1. Check this pair on the diagram.
- Ring 2 is connected to a blocking relationship with ring 5. Check this pair on the diagram.
- Ring 16 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
- Ring 16 is connected to a blocking relationship with ring 17. Check this pair on the diagram.
- Ring 16 is connected to a blocking relationship with ring 12. Check this pair on the diagram.
Board · J

17 rings, 17 blocking pins, 8 slide bars, 8 clamps
Ring numbers
1234567891011121314151617
Numbers identify the rings on the diagram; they do not specify an operation order.
Diagram legend
Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.
Rings: 17 · Blocking pins: 17 · Stop pins: 5 · Slide bars: 8 · Clamps: 8 · Bombs: 0
Ring connections and board notes
This board has been reconstructed, but its complete move sequence is not yet available. Use the numbered diagram and report a tested opening move to help refine it.
8 slide bars are shown. Match their tracks and connected clamps on the diagram.
8 clamps are shown. Locate each clamp and its linked slide bar before moving either object.
Ring 1 is open. A pin carried by Ring 2 connects to this ring; the opening in Ring 1 provides a release point for that connection. This ring carries a pin connected to Ring 10; the pin moves with its owner ring.
Ring 2 is open. This ring carries a pin connected to Ring 1; the pin moves with its owner ring. This ring carries a pin connected to Ring 5; the pin moves with its owner ring.
Ring 3 is open. A pin carried by Ring 6 connects to this ring; the opening in Ring 3 provides a release point for that connection.
Ring 4 is closed and has no gap. Match its number, position and connections to the board in your game.
Ring 5 is open. A pin carried by Ring 2 connects to this ring; the opening in Ring 5 provides a release point for that connection.
Ring 6 is open. This ring carries a pin connected to Ring 10; the pin moves with its owner ring. This ring carries a pin connected to Ring 3; the pin moves with its owner ring.
Ring 7 is open. A pin carried by Ring 11 connects to this ring; the opening in Ring 7 provides a release point for that connection. This ring carries a pin connected to Ring 8; the pin moves with its owner ring.
Ring 8 is open. A pin carried by Ring 7 connects to this ring; the opening in Ring 8 provides a release point for that connection. This ring carries a pin connected to Ring 13; the pin moves with its owner ring.
Ring 9 is open. A pin carried by Ring 14 connects to this ring; the opening in Ring 9 provides a release point for that connection.
Ring 10 is open. A pin carried by Ring 11 connects to this ring; the opening in Ring 10 provides a release point for that connection. A pin carried by Ring 6 connects to this ring; the opening in Ring 10 provides a release point for that connection. A pin carried by Ring 1 connects to this ring; the opening in Ring 10 provides a release point for that connection. A pin carried by Ring 16 connects to this ring; the opening in Ring 10 provides a release point for that connection.
Ring 11 is closed and has no gap. Match its number, position and connections to the board in your game.
Ring 12 is open. A pin carried by Ring 16 connects to this ring; the opening in Ring 12 provides a release point for that connection.
Ring 13 is open. A pin carried by Ring 8 connects to this ring; the opening in Ring 13 provides a release point for that connection. This ring carries a pin connected to Ring 15; the pin moves with its owner ring.
Ring 14 is open. This ring carries a pin connected to Ring 9; the pin moves with its owner ring.
Ring 15 is open. A pin carried by Ring 11 connects to this ring; the opening in Ring 15 provides a release point for that connection. A pin carried by Ring 13 connects to this ring; the opening in Ring 15 provides a release point for that connection.
Ring 16 is closed and has no gap. Match its number, position and connections to the board in your game.
Ring 17 is open. A pin carried by Ring 16 connects to this ring; the opening in Ring 17 provides a release point for that connection.
Rings fly away automatically once their connections and constraints are released. The diagram numbers identify rings; they are not an operation sequence.
Read this board before making a move
- Ring
- An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
- Blocking pin
- A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
- Stop pin
- Limits how far a ring can turn, so only part of the ring is reachable.Read the mechanism guide →
- Latch
- Holds a ring in place. A stick locks it, so release the stick first and then turn the matching ring.Read the mechanism guide →
- Stick
- Slide bar. Move it sideways to release the latch it is tied to.Read the mechanism guide →
- Closed ring
- A closed ring has no opening. Release its blocking connections using the surrounding objects; the ring flies away automatically when it is free.Read the mechanism guide →
Ring positions and connections
Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.
| Ring | Position | Type |
|---|---|---|
| 1 | Middle left | Open |
| 2 | Middle left | Open |
| 3 | Upper left | Open |
| 4 | Lower left | Closed |
| 5 | Lower left | Open |
| 6 | Upper center | Open |
| 7 | Center | Open |
| 8 | Center | Open |
| 9 | Upper center | Open |
| 10 | Center | Open |
| 11 | Center | Closed |
| 12 | Lower center | Open |
| 13 | Center | Open |
| 14 | Upper center | Open |
| 15 | Center | Open |
| 16 | Lower right | Closed |
| 17 | Middle right | Open |
- Ring 11 is connected to a blocking relationship with ring 15. Check this pair on the diagram.
- Ring 11 is connected to a blocking relationship with ring 7. Check this pair on the diagram.
- Ring 11 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
- Ring 7 is connected to a blocking relationship with ring 8. Check this pair on the diagram.
- Ring 8 is connected to a blocking relationship with ring 13. Check this pair on the diagram.
- Ring 13 is connected to a blocking relationship with ring 15. Check this pair on the diagram.
- Ring 14 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
- Ring 6 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
- Ring 6 is connected to a blocking relationship with ring 3. Check this pair on the diagram.
- Ring 1 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
- Ring 2 is connected to a blocking relationship with ring 1. Check this pair on the diagram.
- Ring 2 is connected to a blocking relationship with ring 5. Check this pair on the diagram.
- Ring 16 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
- Ring 16 is connected to a blocking relationship with ring 17. Check this pair on the diagram.
- Ring 16 is connected to a blocking relationship with ring 12. Check this pair on the diagram.
Frequently asked questions
Which board should I use for level 3?
This page has 4 distinct boards. The default A board has 4 rings and 3 blocking pins. Compare these features and the thumbnails before following its steps.
What do the numbers on the diagram mean?
They identify individual rings, not the operation order. A written step can also describe a bar or latch, so the step number is not always the ring number. Match the ring number named in the instruction with the diagram.
What should I check when I am stuck on level 3?
Check whether the ring is open or closed, whether a stop pin limits rotation and whether a latch is still locked by a bar. Repeated rotation does not remove a fixed obstruction. Compare the neighboring connections, then return to the step for the matching ring number.